If you had asked me on the first day of playing Sekiro how I felt about it I’d have probably said that I like it.
If you asked me right now how I feel, I’d tell you that I love it. I have no idea how long this feeling will stick but for now I’m really enjoying this game.
The atmosphere in this game only gets better over time. You start in an unassuming Japanese world with not much in the way of fantasy around you. I’d call it “light fantasy” to start. And then, oh man, slowly but surely you descend into madness.
Each new area is a little bit creepier than the last. Each new enemy a little spoopier or at least a little more unsettling. Warning messages tell you to turn back, that nothing but death is ahead. You can heed them, there are many paths to take in Sekiro, but if you are like me your curiosity gets the better of you.
You travel deeper and deeper down the path. The warnings are starting to make sense to you. Perhaps it is rumblings in the distance, or the ever encroaching darkness of a cave.
And then you see it. The warnings were true, and you are almost certainly going to die.
I’ve experienced this countless times already. And for the most part it has all felt earned. I had many deaths in previous From games. And a lot of them felt like, to be blunt, bullshit. Things hiding around doors, or bosses with ridiculous one hit kill nonsense.
I’d look up advice online and everyone would always point out that going in blind is stupid. “Just follow this video.” They’d say.
But here? Here the bosses tend to be intuitive. They tap into some feature of the game. You can listen in to enemies talking about weaknesses of upcoming bosses or find hints in a journal.
The game gives you all the tools to succeed, just like Nioh. If you choose to use them is up to you. But if you don’t, death is likely coming for you.
I am definitely loving this game. I have no idea how long it’ll stick or if I’ll feel that way by the end. But for now I wholeheartedly recommend this game.